﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace Brouteforce.Characters {
    public class Resources {
        public int Light;
        public int Power;
        public int Speed;
        public int Life;


        public void AddResources(Resources toAdd) {
            Light += toAdd.Light;
            Power += toAdd.Power;
            Life += toAdd.Life;
            Speed += toAdd.Speed;
        }

        public void RemoveResources(Resources toAdd) {
            Light -= toAdd.Light;
            Power -= toAdd.Power;
            Life -= toAdd.Life;
            Speed -= toAdd.Speed;
        }
    }

}
